Paper Rooms
Five rooms, one folded flyer. Follow the air columns, collect sun tokens and reach the right-hand exit. Left and right steer; releasing them lets you drift down. Escape pauses.
Ready. Sound off.
Save room stores your current room, lives, earned score and collected sun tokens. Restore begins at that room's entrance. This edition has independently authored rooms and procedural graphics.
Flight code from John Calhoun's MIT-released Glider 4 source, translated to JavaScript by jumbo trudgeon (kodogo). New rooms, graphics and host by DecompGames contributors. Source port with original replacement content; not a decompilation or the original Glider campaign. MIT notice