## Origin: Origin
## Uint8Array: Uint8Array
## achievement: Achievement
## achievement.description: Description
## achievement.game_mode: Game Mode
## achievement.grade.elite: Elite
## achievement.grade.none: None
## achievement.grade.normal: Normal
## achievement.mode: Mode
## boot: Boot
## boot.almost_there: Almost There
## boot.title: Loading independent test pack
## boot.wasm: Wasm
## byteLength: Bytelength
## core: Core
## core.ability.build_discount: Build Discount
## core.ability.cant_fly: Cant Fly
## core.ability.cant_move: Cant Move
## core.ability.cheap_drones: Cheap Drones
## core.ability.crush: Crush
## core.ability.drone_control: Drone Control
## core.ability.flying: Flying
## core.ability.ground_weapons: Ground Weapons
## core.ability.no_teleporters: No Teleporters
## core.ability.robust: Robust
## core.ability.weapons: Weapons
## core.capacity_rating: Capacity Rating
## core.locked: Locked
## core.mobility_rating: Mobility Rating
## core.unit_limit_rating: Unit Limit Rating
## creep: Creep
## description: Description
## drone: Drone
## drone.ability.aggro: Aggro
## drone.ability.bomb_aoe: Bomb Aoe
## drone.ability.bomb_attack: Bomb Attack
## drone.ability.cloak_hide: Cloak Hide
## drone.ability.cloak_scavenge: Cloak Scavenge
## drone.ability.cloning: Cloning
## drone.ability.colony_jump: Colony Jump
## drone.ability.colony_speed: Colony Speed
## drone.ability.consume_for_heal: Consume For Heal
## drone.ability.consume_for_power: Consume For Power
## drone.ability.courier: Courier
## drone.ability.disarm: Disarm
## drone.ability.discharged_after_attack: Discharged After Attack
## drone.ability.discharged_speed: Discharged Speed
## drone.ability.energy_regen: Energy Regen
## drone.ability.extra_payload: Extra Payload
## drone.ability.ground: Ground
## drone.ability.group_buff: Group Buff
## drone.ability.group_buff_def: Group Buff Def
## drone.ability.group_command: Group Command
## drone.ability.kamikaze: Kamikaze
## drone.ability.less_building_damage_f: Less Building Damage F
## drone.ability.map_patrol: Map Patrol
## drone.ability.more_building_damage_f: More Building Damage F
## drone.ability.num_targets_alt_f: Num Targets Alt F
## drone.ability.num_targets_f: Num Targets F
## drone.ability.prism_reflect: Prism Reflect
## drone.ability.recharge: Recharge
## drone.ability.red_oil_scavenge: Red Oil Scavenge
## drone.ability.repair: Repair
## drone.ability.scarab_potential: Scarab Potential
## drone.ability.scrap_scavenge: Scrap Scavenge
## drone.ability.self_repair: Self Repair
## drone.ability.slow: Slow
## drone.ability.target_marking: Target Marking
## drone.ability.upkeep_decrease: Upkeep Decrease
## drone.ability.zero_upkeep: Zero Upkeep
## drone.attack_range_rating: Attack Range Rating
## drone.attack_rating: Attack Rating
## drone.attack_rating_multi: Attack Rating Multi
## drone.defense_rating: Defense Rating
## drone.dps_rating: Dps Rating
## drone.kind.military: Military
## drone.kind.universal: Universal
## drone.kind.worker: Worker
## drone.locked: Locked
## drone.score_required: Score Required
## drone.target: Target
## drone.target.flying: Flying
## drone.target.ground: Ground
## drone.target.none: None
## drone.undiscovered: Undiscovered
## drone.upkeep_cost: Upkeep Cost
## game.choice: Choice
## game.exit.notice: Notice
## game.hint.action: Action
## game.hint.action.description: Description
## game.hint.action.garrison_f: Garrison F
## game.hint.action.priorities1_f: Priorities1 F
## game.hint.action.priorities2_f: Priorities2 F
## game.hint.building: Building
## game.hint.building_status: Building Status
## game.hint.colony: Colony
## game.hint.dreadnought: Dreadnought
## game.hint.lava_geyser: Lava Geyser
## game.hint.resource: Resource
## game.hint.resource.value: Value
## game.hint.rpanel.factions: Factions
## game.hint.rpanel.factions.description: Description
## game.hint.rpanel.garrison: Garrison
## game.hint.rpanel.priority_evolution: Priority Evolution
## game.hint.rpanel.priority_evolution.description: Description
## game.hint.rpanel.priority_growth: Priority Growth
## game.hint.rpanel.priority_growth.description: Description
## game.hint.rpanel.priority_resources: Priority Resources
## game.hint.rpanel.priority_resources.description: Description
## game.hint.rpanel.priority_security: Priority Security
## game.hint.rpanel.priority_security.description: Description
## game.hint.rpanel.tech_progress_f: Tech Progress F
## game.hint.screen_button.exit: Exit
## game.hint.screen_button.fast_forward: Fast Forward
## game.hint.screen_button.toggle: Toggle
## game.hint.teleporter: Teleporter
## game.hint.wisp_lair: Wisp Lair
## game.notice.base_destroyed: Base Destroyed
## game.notice.base_under_attack: Base Under Attack
## game.notice.ping: Ping
## game.onboard.select_input_method: Select Input Method
## game.onboard.welcome: Welcome
## game.pause.notice: Notice
## game.side.all: All
## game.splash.presskey: Presskey
## game.value.hour: Hour
## game.value.minute: Minute
## game.value.second: Second
## game.wave: Wave
## game.wave_builders: Wave Builders
## game.wave_direction: Wave Direction
## game.wave_dominator: Wave Dominator
## game.wave_howitzer: Wave Howitzer
## game.wave_last: Wave Last
## game.wave_special_units: Wave Special Units
## game.wave_starts_in: Wave Starts In
## game.wave_task_force: Wave Task Force
## game.wave_units: Wave Units
## matches: Matches
## menu.back: Back
## menu.controls.auto_infer: Auto Infer
## menu.controls.gamepad: Gamepad
## menu.controls.gamepad.calibrate: Calibrate
## menu.controls.gamepad.text: Text
## menu.controls.gamepad_cursor_speed: Gamepad Cursor Speed
## menu.controls.gamepad_deadzone: Gamepad Deadzone
## menu.controls.gamepad_layout: Gamepad Layout
## menu.controls.gamepad_status: Gamepad Status
## menu.controls.gamepad_status.checking: Checking
## menu.controls.gamepad_status.connected: Connected
## menu.controls.gamepad_status.not_connected: Not Connected
## menu.controls.keyboard: Keyboard
## menu.controls.keyboard.text: Text
## menu.controls.method_combined: Method Combined
## menu.controls.method_gamepad: Method Gamepad
## menu.controls.method_keyboard: Method Keyboard
## menu.controls.player_label: Player Label
## menu.controls.touch: Touch
## menu.controls.touch.text: Text
## menu.controls.wheel_scroll: Wheel Scroll
## menu.controls.wheel_scroll.drag: Drag
## menu.controls.wheel_scroll.float: Float
## menu.credits.assets: Assets
## menu.credits.crew: Crew
## menu.credits.special_thanks: Special Thanks
## menu.credits.thank_player: Thank Player
## menu.difficulty_score_despair: Difficulty Score Despair
## menu.difficulty_score_ultimate_despair: Difficulty Score Ultimate Despair
## menu.empty_schema_slot: Empty Schema Slot
## menu.leaderboard: Leaderboard
## menu.leaderboard.arena: Arena
## menu.leaderboard.blitz: Blitz
## menu.leaderboard.classic: Classic
## menu.leaderboard.col_difficulty: Col Difficulty
## menu.leaderboard.col_name: Col Name
## menu.leaderboard.col_platform: Col Platform
## menu.leaderboard.col_rank: Col Rank
## menu.leaderboard.col_score: Col Score
## menu.leaderboard.col_time: Col Time
## menu.leaderboard.fetch_error: Fetch Error
## menu.leaderboard.inf_arena: Inf Arena
## menu.leaderboard.num_players: Num Players
## menu.leaderboard.placeholder: Placeholder
## menu.leaderboard.reverse: Reverse
## menu.leaderboard.season: Season
## menu.load_schema: Load Schema
## menu.load_schema_drones: Load Schema Drones
## menu.lobby: Lobby
## menu.lobby.edit: Edit
## menu.lobby.forest: Forest
## menu.lobby.game_seed: Game Seed
## menu.lobby.game_speed: Game Speed
## menu.lobby.go: Go
## menu.lobby.inferno: Inferno
## menu.lobby.land_flat: Land Flat
## menu.lobby.land_mountains: Land Mountains
## menu.lobby.land_normal: Land Normal
## menu.lobby.moon: Moon
## menu.lobby.player_mode.player_and_bot: Player And Bot
## menu.lobby.player_mode.single_bot: Single Bot
## menu.lobby.player_mode.single_player: Single Player
## menu.lobby.player_mode.two_bots: Two Bots
## menu.lobby.player_mode.two_players: Two Players
## menu.lobby.players: Players
## menu.lobby.points_allocated: Points Allocated
## menu.lobby.rand: Rand
## menu.lobby.schema_edit: Schema Edit
## menu.lobby.schema_rand: Schema Rand
## menu.lobby.snow: Snow
## menu.lobby.tab.colony: Colony
## menu.lobby.tab.difficulty: Difficulty
## menu.lobby.tab.extra: Extra
## menu.lobby.tab.world: World
## menu.lobby.ui_full: Ui Full
## menu.lobby.ui_minimal: Ui Minimal
## menu.lobby.ui_radar: Ui Radar
## menu.lobby.world_shape.horizontal: Horizontal
## menu.lobby.world_shape.square: Square
## menu.lobby.world_shape.vertical: Vertical
## menu.lobby_back: Lobby Back
## menu.main.build: Build
## menu.main.credits: Credits
## menu.main.exit: Exit
## menu.main.leaderboard: Leaderboard
## menu.main.options: Options
## menu.main.play: Play
## menu.main.profile: Profile
## menu.main.schema: Schema
## menu.main.settings: Settings
## menu.next: Next
## menu.option.all: All
## menu.option.big: Big
## menu.option.easy: Easy
## menu.option.hard: Hard
## menu.option.impossible: Impossible
## menu.option.locked: Locked
## menu.option.lots: Lots
## menu.option.low: Low
## menu.option.mandatory: Mandatory
## menu.option.music_player.ogg: Ogg
## menu.option.music_player.xm: Xm
## menu.option.none: None
## menu.option.normal: Normal
## menu.option.off: Off
## menu.option.on: On
## menu.option.rich: Rich
## menu.option.small: Small
## menu.option.some: Some
## menu.option.very_easy: Very Easy
## menu.option.very_hard: Very Hard
## menu.option.very_low: Very Low
## menu.option.very_rich: Very Rich
## menu.option.very_small: Very Small
## menu.options.accessibility: Accessibility
## menu.options.controls: Controls
## menu.options.edge_scroll_range: Edge Scroll Range
## menu.options.effects_volume: Effects Volume
## menu.options.extra: Extra
## menu.options.gameplay: Gameplay
## menu.options.graphics: Graphics
## menu.options.graphics.aspect_ratio: Aspect Ratio
## menu.options.graphics.camera_shaking: Camera Shaking
## menu.options.graphics.fullscreen: Fullscreen
## menu.options.graphics.screen_filter: Screen Filter
## menu.options.graphics.shaders: Shaders
## menu.options.graphics.shadows: Shadows
## menu.options.graphics.vsync: Vsync
## menu.options.hint_mode: Hint Mode
## menu.options.large_diodes: Large Diodes
## menu.options.larger_font: Larger Font
## menu.options.music_player: Music Player
## menu.options.music_volume: Music Volume
## menu.options.pause_speed_toggle: Pause Speed Toggle
## menu.options.screen_buttons: Screen Buttons
## menu.options.screen_filter.crt: Crt
## menu.options.screen_filter.heavy_sharpen: Heavy Sharpen
## menu.options.screen_filter.hue_minus30: Hue Minus30
## menu.options.screen_filter.hue_minus60: Hue Minus60
## menu.options.screen_filter.hue_plus30: Hue Plus30
## menu.options.screen_filter.hue_plus60: Hue Plus60
## menu.options.screen_filter.normal: Normal
## menu.options.screen_filter.sharpen: Sharpen
## menu.options.scroll_speed: Scroll Speed
## menu.options.show_fps: Show Fps
## menu.options.show_timer: Show Timer
## menu.options.sound: Sound
## menu.options.splash_screen: Splash Screen
## menu.overview: Overview
## menu.overview.intro_mission: Intro Mission
## menu.play: Play
## menu.play.arena: Arena
## menu.play.blitz: Blitz
## menu.play.classic: Classic
## menu.play.inf_arena: Inf Arena
## menu.play.intro_mission: Intro Mission
## menu.play.reverse: Reverse
## menu.power.normal: Normal
## menu.power.tough: Tough
## menu.power.very_tough: Very Tough
## menu.power.weak: Weak
## menu.profile.achievements: Achievements
## menu.profile.dronebook: Dronebook
## menu.profile.progress: Progress
## menu.profile.progress.achievements: Achievements
## menu.profile.progress.cores_unlocked: Cores Unlocked
## menu.profile.progress.drones_unlocked: Drones Unlocked
## menu.profile.progress.extra_options_unlocked: Extra Options Unlocked
## menu.profile.progress.modes_unlocked: Modes Unlocked
## menu.profile.progress.t3drones_seen: T3Drones Seen
## menu.profile.progress.turrets_unlocked: Turrets Unlocked
## menu.profile.stats: Stats
## menu.profile.stats.arena_highscore: Arena Highscore
## menu.profile.stats.blitz_highscore: Blitz Highscore
## menu.profile.stats.classic_highscore: Classic Highscore
## menu.profile.stats.inf_arena_highscore: Inf Arena Highscore
## menu.profile.stats.reverse_highscore: Reverse Highscore
## menu.profile.stats.totalscore: Totalscore
## menu.profile.watch_replay: Watch Replay
## menu.publish_high_score: Publish High Score
## menu.publish_score: Publish Score
## menu.rename_schema: Rename Schema
## menu.replace.version_mismatch: Version Mismatch
## menu.replay.empty: Empty
## menu.replay.game_result: Game Result
## menu.replay.last_played: Last Played
## menu.replay.notice: Notice
## menu.results.claim_rewards: Claim Rewards
## menu.results.creeps_defeated: Creeps Defeated
## menu.results.defeat: Defeat
## menu.results.drones_total: Drones Total
## menu.results.new_achievement: New Achievement
## menu.results.new_core: New Core
## menu.results.new_drone: New Drone
## menu.results.new_mode: New Mode
## menu.results.new_option: New Option
## menu.results.new_record: New Record
## menu.results.new_turret: New Turret
## menu.results.resources_gathered: Resources Gathered
## menu.results.rewards: Rewards
## menu.results.score: Score
## menu.results.time_played: Time Played
## menu.results.upgraded_achievement: Upgraded Achievement
## menu.results.victory: Victory
## menu.save: Save
## menu.save_replay: Save Replay
## menu.save_schema: Save Schema
## menu.schema.colony: Colony
## menu.schema.difficulty: Difficulty
## menu.schema.drones: Drones
## menu.schema.turret: Turret
## menu.schema_name: Schema Name
## menu.set_user_name: Set User Name
## menu.special_text: Special Text
## menu.submit.title: Title
## menu.terminal: Terminal
## menu.terminal.command_output_label: Command Output Label
## menu.terminal.placeholder: Placeholder
## menu.tier: Tier
## menu.user_name: User Name
## menu.user_name_rules: User Name Rules
## message: Message
## mode: Mode
## name: Name
## origin: Origin
## robodenTutorialProbe: Robodentutorialprobe
## season: Season
## status: Status
## turret: Turret
## turret.description: Description
## turret.locked: Locked
## tutorial.build_turret: Build Turret
## tutorial.build_turret.gamepad: Gamepad
## tutorial.build_turret.keyboard: Choose the offered turret construction command to defend your colony.
## tutorial.build_turret.mouse: Mouse
## tutorial.builders_attack: Enemy builders can establish new threats. Watch their positions.
## tutorial.builders_attack.gamepad: Gamepad
## tutorial.builders_attack.keyboard: Keyboard
## tutorial.builders_attack.mouse: Mouse
## tutorial.camera: Camera
## tutorial.camera.gamepad: Gamepad
## tutorial.camera.keyboard: Use the arrow keys to inspect the surrounding terrain. Click this message to continue.
## tutorial.camera.mouse: Mouse
## tutorial.context.colony_construction: Colony Construction
## tutorial.context.colony_construction.gamepad: Gamepad
## tutorial.context.colony_construction.keyboard: Keyboard
## tutorial.context.colony_construction.mouse: Mouse
## tutorial.context.fast_forward: Fast Forward
## tutorial.context.fast_forward.gamepad: Gamepad
## tutorial.context.fast_forward.keyboard: Keyboard
## tutorial.context.fast_forward.mouse: Mouse
## tutorial.context.resource_bar: This bar shows stored colony resources. Workers replenish it and construction spends it.
## tutorial.context.resource_bar.gamepad: Gamepad
## tutorial.context.resource_bar.keyboard: Keyboard
## tutorial.context.resource_bar.mouse: Mouse
## tutorial.context.second_base: Second Base
## tutorial.context.second_base.gamepad: Gamepad
## tutorial.context.second_base.keyboard: Keyboard
## tutorial.context.second_base.mouse: Mouse
## tutorial.crawlers_attack: Ground attackers are approaching your colony. Protect your workers.
## tutorial.crawlers_attack.gamepad: Gamepad
## tutorial.crawlers_attack.keyboard: Keyboard
## tutorial.crawlers_attack.mouse: Mouse
## tutorial.enable_choices: Enable Choices
## tutorial.enable_choices.gamepad: Gamepad
## tutorial.enable_choices.keyboard: Press a number key from 1 to 5 to apply a colony priority choice.
## tutorial.enable_choices.mouse: Mouse
## tutorial.enemy_scouts: Enemy scouts are approaching. Keep defensive drones ready.
## tutorial.enemy_scouts.gamepad: Gamepad
## tutorial.enemy_scouts.keyboard: Keyboard
## tutorial.enemy_scouts.mouse: Mouse
## tutorial.factions: Priority choices also select a faction for future drones.
## tutorial.factions.gamepad: Gamepad
## tutorial.factions.keyboard: Keyboard
## tutorial.factions.mouse: Mouse
## tutorial.factions2: Factions2
## tutorial.factions2.gamepad: Gamepad
## tutorial.factions2.keyboard: Hold Alt to inspect drone recipes. Click this message to continue.
## tutorial.factions2.mouse: Mouse
## tutorial.final_attack: The final wave has arrived. Defend the colony and defeat the attackers.
## tutorial.final_attack.gamepad: Gamepad
## tutorial.final_attack.keyboard: Keyboard
## tutorial.final_attack.mouse: Mouse
## tutorial.final_attack_warning: A stronger wave is approaching. Prepare your defenses.
## tutorial.final_attack_warning.gamepad: Gamepad
## tutorial.final_attack_warning.keyboard: Keyboard
## tutorial.final_attack_warning.mouse: Mouse
## tutorial.final_goal: Defeat the marked artillery unit to finish the exercise.
## tutorial.final_goal.gamepad: Gamepad
## tutorial.final_goal.keyboard: Keyboard
## tutorial.final_goal.mouse: Mouse
## tutorial.final_message: The exercise is complete. Click this message to open the results.
## tutorial.final_message.gamepad: Gamepad
## tutorial.final_message.keyboard: Keyboard
## tutorial.final_message.mouse: Mouse
## tutorial.greeting: Build a colony and keep its drones supplied. Continue when ready.
## tutorial.greeting.gamepad: Gamepad
## tutorial.greeting.keyboard: Keyboard
## tutorial.greeting.mouse: Mouse
## tutorial.move: Move
## tutorial.move.gamepad: Gamepad
## tutorial.move.keyboard: Right-click near a resource deposit to relocate the selected colony.
## tutorial.move.mouse: Right-click near a resource deposit to relocate the selected colony.
## tutorial.next.gamepad: Gamepad
## tutorial.next.gamepad.gamepad: Gamepad
## tutorial.next.gamepad.keyboard: Keyboard
## tutorial.next.gamepad.mouse: Mouse
## tutorial.next.keyboard: Click this message to continue.
## tutorial.next.keyboard.gamepad: Gamepad
## tutorial.next.keyboard.keyboard: Keyboard
## tutorial.next.keyboard.mouse: Mouse
## tutorial.next.touch: Touch
## tutorial.next.touch.gamepad: Gamepad
## tutorial.next.touch.keyboard: Keyboard
## tutorial.next.touch.mouse: Mouse
## tutorial.priorities: Priorities
## tutorial.priorities.gamepad: Gamepad
## tutorial.priorities.keyboard: Set colony priorities to direct resource gathering and drone production.
## tutorial.priorities.mouse: Mouse
## tutorial.resources: Nearby resource deposits supply your colony. Move close enough for workers to gather.
## tutorial.resources.gamepad: Gamepad
## tutorial.resources.keyboard: Keyboard
## tutorial.resources.mouse: Mouse
