Excitebike

Untested

NES · 1984 · Racing · Decompilation

Race a motocross bike over jumps and ramps without overheating the engine.

▶ Play with your filesYou supply your own Excitebike (Japan, USA) dump. It is read in the browser and never uploaded. The 24,576-byte ROM body must be sha1 ba8d9227a0d02b62ee6cb9e691fa5a5134c303a8; an iNES or a NES 2.0 header are both fine.
Controls
Xaccelerate
Zturbo (watch the temperature gauge)
Up / Downchange lane
Left / Rightlean the bike in the air
EnterStart
ShiftSelect
Gamepadd-pad and face buttons

About this build

Excitebike (Japan, USA) rebuilt from its 6502 disassembly: the 16 KB program is assembled from source and matches a real cartridge dump byte for byte — including the whole-file hash the upstream project documents for its own output. The project ships code only; you bring your own ROM, it is read in the browser, and the same page also runs Dr. Mario, picking between them by hash.

Built from
The ROM reassembled byte-for-byte by ca65/ld65 from cyneprepou4uk's disassembly, run in the browser on EmulatorJS 4.2.3 with the libretro fceumm core.
Type
Decompilation
Game files
You supply your own Excitebike (Japan, USA) dump. It is read in the browser and never uploaded. The 24,576-byte ROM body must be sha1 ba8d9227a0d02b62ee6cb9e691fa5a5134c303a8; an iNES or a NES 2.0 header are both fine.
Code licence
See the upstream disassembly; EmulatorJS is GPL-3.0 and is vendored with its licence.
Assets
No game data is distributed. Graphics and audio come from the ROM you supply.
Source
cyneprepou4uk/NES-Games-Disassembly ↗

What has been tested

0 of 24,576 ROM body bytes differ from a real dump, and the whole built file matches the sha1 upstream documents (2e9897846e54a4a9865e87de7517c6710bdec255). In the browser: boots, frames advance continuously, the bike's own X ($00C8) advances while the accelerator is held, and from one save state holding Up vs Down moves ram_obj_pos_Y_lo+0 ($00B8) +12 and -24 over the same frames — which the title's attract demo cannot do. A save state survives a page reload and the restored machine is still mid-race. Also boots and draws on the nestopia core, where the RAM oracle does not work.

Last tested 2026-10-05 in Chrome 151 (headless, Linux). Full playthrough: not verified. How games are tested.

Known limitations

Saves

The cartridge has no battery, so there is nothing for the game itself to save and track designs are lost when the page closes. The page keeps an automatic save state in this browser's IndexedDB, keyed by your ROM's SHA-1, and resumes from it next time. Clearing site data removes it.

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