Pokémon Yellow

Boots, lightly tested

Game Boy · 1998 · RPG · Decompilation

Kanto with a Pikachu that follows you everywhere.

▶ Play with your filesYou supply your own Pokémon Yellow ROM (1,048,576 bytes, sha1 cc7d03262ebfaf2f06772c1a480c7d9d5f4a38e1 — the same ROM this project's build produces). It is read in the browser and never uploaded.
Controls
Arrow keysD-pad
XA
ZB
EnterStart
ShiftSelect
Gamepadstandard mapping
Touchon-screen Game Boy pad on phones and tablets

About this build

Pokémon Yellow built from the pret/pokeyellow disassembly with rgbds 1.0.3, byte-identical to the retail cartridge, running in the browser on a WebAssembly Game Boy core. You supply your own ROM: it is read with FileReader, kept in the tab's memory and never uploaded, and the page recognises the ROM by its SHA-1. Battery saves persist in this browser.

Built from
The real ROM, built byte-for-byte from the pret/pokeyellow disassembly, running on the libretro Gambatte core (EmulatorJS 4.2.3, WebAssembly)
Type
Decompilation
Game files
You supply your own Pokémon Yellow ROM (1,048,576 bytes, sha1 cc7d03262ebfaf2f06772c1a480c7d9d5f4a38e1 — the same ROM this project's build produces). It is read in the browser and never uploaded.
Code licence
EmulatorJS is GPL-3.0 and the Gambatte core is GPL-2.0; the pret/pokeyellow disassembly is unlicensed research. See web/THIRD_PARTY.md.
Assets
No game data is distributed. Everything comes from the ROM you load.
Source
andrewnakas/pokeyellow-web ↗

What has been tested

All three upstream targets build byte-identical to upstream's documented hashes, and pokeyellow.gbc is cmp-identical to the staged dump. In the browser: loaded through the page's own file picker, ran at ~59 fps, played the opening through Oak's speech and both naming screens to the bedroom in Pallet Town, walked, saved in game, reloaded the page and resumed — the restored save reproduces the game's own CalcCheckSum and carries the player name that was typed, decoded using the symbol table of the build under test. Nothing past the bedroom was played; Pikachu was never obtained; audio was muted throughout.

Last tested 2026-10-05 in Chrome 151 (headless, Linux). Full playthrough: not verified. How games are tested.

Known limitations

Saves

Save in game the normal way (START → SAVE). The battery save is kept in this browser's storage and survives a reload. Clearing site data removes it.

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