Skate 3

Playable

Xbox 360 · 2010 · Sports · Engine recreation

Flick-it skating across eight parks, on a from-scratch Rust engine.

About 150 MB on first load. Sound starts after your first tap or key press in the game.

Open in its own tab ↗
Controls
Gamepadfull Xbox layout: left stick steers, right stick does tricks, triggers grab
W A S Dleft stick
Arrow keysright stick (flick-it)
SpaceA (push)
EB, Shift — X, F — Y
Z / Cleft and right trigger
Q / Rleft and right bumper
EnterStart
Touchon-screen twin sticks and buttons on phones

About this build

Skate 3 running on a from-scratch Rust and Bevy engine compiled to WebAssembly, rendering with WebGPU. Eight parks are included. Every retail asset has been regenerated by the clean-room pipeline.

Built from
a Rust and Bevy engine (WebAssembly, WebGPU)
Type
Engine recreation
Game files
No original game files needed.
Code licence
See the upstream project and the clean-room repository
Assets
Regenerated clean-room assets; no retail data is distributed
Source
andrewnakas/skate3-cleanroom ↗

What has been tested

Played by the author on desktop; StartPark loads on an iPhone. On 1 October 2026 it loaded and rendered through this site in Edge on Windows.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

Game data is cached by the build in this browser after the first load.