Skate 3
PlayableXbox 360 · 2010 · Sports · Engine recreation
Flick-it skating across eight parks, on a from-scratch Rust engine.
Controls
| Gamepad | full Xbox layout: left stick steers, right stick does tricks, triggers grab |
| W A S D | left stick |
| Arrow keys | right stick (flick-it) |
| Space | A (push) |
| E | B, Shift — X, F — Y |
| Z / C | left and right trigger |
| Q / R | left and right bumper |
| Enter | Start |
| Touch | on-screen twin sticks and buttons on phones |
About this build
Skate 3 running on a from-scratch Rust and Bevy engine compiled to WebAssembly, rendering with WebGPU. Eight parks are included. Every retail asset has been regenerated by the clean-room pipeline.
- Built from
- a Rust and Bevy engine (WebAssembly, WebGPU)
- Type
- Engine recreation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/skate3-cleanroom ↗
What has been tested
Played by the author on desktop; StartPark loads on an iPhone. On 1 October 2026 it loaded and rendered through this site in Edge on Windows.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Needs WebGPU: Chrome or Edge 113 or newer.
- First load downloads roughly 150 to 220 MB, then is cached.
- MegaPark and the dmjumpline map have known problems on the web build.
Saves
Game data is cached by the build in this browser after the first load.