Bramble Run

Playable

NES · 2026 · Platformer · Decompilation

Fenn the fox-hooded courier runs, hops and stomps through eight routes of new stages to reach Queen Wren.

About 2 MB on first load. Sound starts after your first tap or key press in the game.

Open in its own tab ↗
Controls
Arrow keysD-pad
XA (jump)
ZB (run, fireball)
EnterStart
ShiftSelect
Gamepadany standard controller, detected automatically
Touchon-screen NES pad on phones and tablets when no controller is connected

About this build

Bramble Run is an original side-scroller built on the community Xkeeper0/smb1 disassembly, assembled unchanged and played on EmulatorJS (FCEUmm). Everything you see and hear is new: all 34 stage layouts come from a seeded level generator (checked by a headless bot), every tile, the title board and the font are redrawn for a new cast, the music and sound effects are new compositions, and all wording and names are rewritten.

Built from
the community SMB disassembly, assembled for NES and played on EmulatorJS (FCEUmm)
Type
Decompilation
Game files
No original game files needed.
Code licence
Disassembly: see the upstream project; EmulatorJS GPL-3.0, FCEUmm GPL-2.0 (see the site's THIRD_PARTY.md)
Assets
Original content generated for this project; program built from the smb1 disassembly
Source
andrewnakas/bramble-run ↗

What has been tested

A headless bot cleared all 32 main-path stages; the local release build was played headlessly in Edge; originality and taint gates 0 failing. Owner controller playtest pending.

Last tested 2026-10-20 in Edge (headless). Full playthrough: not verified. How games are tested.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

The game has no save. Save states from the emulator menu are stored in this browser, under andrewnakas.github.io. Clearing site data removes them.

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