Super Mario 64
Boots, lightly testedN64 · 1996 · Platformer · Decompilation
The 3D platformer that set the template, rebuilt from its decompilation.
Controls
| W A S D — move | |
| L — A (jump) | |
| , — B (punch) | |
| K — Z | |
| Right Shift — R | |
| Arrow keys — C buttons | |
| Space — Start | |
| Gamepad — any standard controller, detected automatically | |
| Touch — on-screen N64 pad on phones and tablets when no controller is connected |
About this build
Super Mario 64 running in the browser from the n64decomp/sm64 decompilation (sm64-port). Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.
- Built from
- the n64decomp/sm64 decompilation (sm64-port)
- Type
- Decompilation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/sm64-cleanroom ↗
What has been tested
Published with a taint scan reporting 0 failing files. No written gameplay record in the repository.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Regenerated textures and audio differ from the retail game by design.
Saves
Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.