The Legend of Zelda: Ocarina of Time

Boots, lightly tested

N64 · 1998 · Action adventure · Decompilation

Explore Hyrule in the browser, from the decompilation-based PC port.

Sound starts after your first tap or key press in the game.

Open in its own tab ↗
Controls
W A S D — stick
X — A
C — B
Z — Z
Arrow keys — C buttons
T F G H — D-pad
Space — Start
Esc — port menu
Gamepad — any standard controller, detected automatically
Touch — on-screen stick and buttons drawn by the port

About this build

The Legend of Zelda: Ocarina of Time running in the browser from Ship of Harkinian (WebGL2). Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.

Built from
Ship of Harkinian (WebGL2)
Type
Decompilation
Game files
No original game files needed.
Code licence
See the upstream project and the clean-room repository
Assets
Regenerated clean-room assets; no retail data is distributed
Source
andrewnakas/oot-cleanroom ↗

What has been tested

Headless test booted through to Hyrule Field. The intro is slow without a GPU.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.

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