Diddy Kong Racing

Playable

N64 · 1997 · Racing · Decompilation

Adventure racing by kart, hovercraft and plane.

Sound starts after your first tap or key press in the game.

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Controls
Arrow keys / W A S Dsteer
XA (accelerate)
CB (brake)
ZZ (item)
Space / ShiftR (hop)
QL
I J K LC buttons
EnterStart
Gamepadany standard controller, detected automatically
Touchon-screen N64 pad on phones and tablets when no controller is connected

About this build

Diddy Kong Racing running in the browser from the Diddy Kong Racing decompilation and SDL2 PC port. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.

Built from
the Diddy Kong Racing decompilation and SDL2 PC port
Type
Decompilation
Game files
No original game files needed.
Code licence
See the upstream project and the clean-room repository
Assets
Regenerated clean-room assets; no retail data is distributed
Source
andrewnakas/dkr-cleanroom ↗

What has been tested

Headless test ran races with HUD and audio.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.

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