Doom 64

Boots, lightly tested

N64 · 1997 · Shooter · Decompilation

The N64-exclusive Doom, with its own levels and atmosphere.

Sound starts after your first tap or key press in the game.

Open in its own tab ↗
Controls
Arrow keysstick
DA
SB
AZ
Q / EL / R
I J K LC buttons
EnterStart
Gamepadany standard controller, detected automatically
Touchon-screen N64 pad on phones and tablets when no controller is connected

About this build

Doom 64 running in the browser from the DOOM64-RE reverse engineering on N64Wasm. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.

Built from
the DOOM64-RE reverse engineering on N64Wasm
Type
Decompilation
Game files
No original game files needed.
Code licence
See the upstream project and the clean-room repository
Assets
Regenerated clean-room assets; no retail data is distributed
Source
andrewnakas/doom64-cleanroom ↗

What has been tested

Headless Edge test on 1 October 2026 booted the published build to the title and demo. No level has been played through.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.

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