Doom 64
Boots, lightly testedN64 · 1997 · Shooter · Decompilation
The N64-exclusive Doom, with its own levels and atmosphere.
Controls
| Arrow keys | stick |
| D | A |
| S | B |
| A | Z |
| Q / E | L / R |
| I J K L | C buttons |
| Enter | Start |
| Gamepad | any standard controller, detected automatically |
| Touch | on-screen N64 pad on phones and tablets when no controller is connected |
About this build
Doom 64 running in the browser from the DOOM64-RE reverse engineering on N64Wasm. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.
- Built from
- the DOOM64-RE reverse engineering on N64Wasm
- Type
- Decompilation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/doom64-cleanroom ↗
What has been tested
Headless Edge test on 1 October 2026 booted the published build to the title and demo. No level has been played through.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Regenerated textures and audio differ from the retail game by design.
Saves
Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.