F-Zero X
PlayableN64 · 1998 · Racing · Decompilation
Thirty machines at 60 frames per second.
Controls
| Arrow keys | stick (steer) |
| D | A (accelerate) |
| S | B (brake) |
| A / E | Z / R (lean; tap twice for a side attack) |
| D + S | boost, from lap 2 |
| I | C-up (change view) |
| Enter | Start |
| Gamepad | any standard controller, detected automatically |
| Touch | on-screen N64 pad on phones and tablets when no controller is connected |
About this build
F-Zero X running in the browser from the fzerox decompilation on N64Wasm. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.
- Built from
- the fzerox decompilation on N64Wasm
- Type
- Decompilation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/fzerox-cleanroom ↗
What has been tested
Headless test ran a full race loop.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Regenerated textures and audio differ from the retail game by design.
Saves
Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.