Harvest Moon 64
Boots, lightly testedN64 · 1999 · Simulation · Decompilation
Run the family farm through the seasons.
Controls
| Arrow keys | stick |
| D | A (use tool, talk, pick up) |
| S | B (put away, cancel) |
| A | Z (item menu) |
| Q / E | L / R |
| I J K L | C buttons (tool switch, whistles, run) |
| Enter | Start (pause, calendar) |
| Gamepad | any standard controller, detected automatically |
| Touch | on-screen N64 pad on phones and tablets when no controller is connected |
About this build
Harvest Moon 64 running in the browser from the hm64-decomp decompilation on N64Wasm. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.
- Built from
- the hm64-decomp decompilation on N64Wasm
- Type
- Decompilation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/hm64-cleanroom ↗
What has been tested
Live headless test ran the intro; a local test started a new game and used the menus.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Regenerated textures and audio differ from the retail game by design.
Saves
Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.