Pokémon Stadium 2

Boots, lightly tested

N64 · 2000 · Strategy · Decompilation

Cup battles and minigames with rental Pokémon.

Sound starts after your first tap or key press in the game.

Open in its own tab ↗
Controls
Arrow keysstick
XA
CB
ZZ
SR
QL
I J K LC buttons
EnterStart
Gamepadany standard controller, detected automatically

Touch controls for this game are being rolled out; use a controller or keyboard for now.

About this build

Pokémon Stadium 2 running in the browser from the retail program on EmulatorJS (mupen64plus-next). Every retail texture, picture and sound has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.

Built from
the retail program on EmulatorJS (mupen64plus-next)
Type
Decompilation
Game files
No original game files needed.
Code licence
See the upstream project and the clean-room repository
Assets
Regenerated clean-room assets; no retail data is distributed
Source
andrewnakas/pokestadium2-cleanroom ↗

What has been tested

Headless Edge test: intro, title, menus and cup entry screens.

The build's own test log is in STATUS.md in its repository.

Known limitations

Saves

Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.

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