Star Fox 64
PlayableN64 · 1997 · Shooter · Decompilation
On-rails space combat through the Lylat system.
Controls
| Arrow keys — stick | |
| D — A (fire) | |
| S — B (bomb) | |
| A / E — Z / R (tilt; tap twice to barrel roll) | |
| J — C-left (boost) | |
| K — C-down (brake) | |
| I — C-up (view) | |
| Enter — Start | |
| Gamepad — any standard controller, detected automatically | |
| Touch — on-screen N64 pad on phones and tablets when no controller is connected |
About this build
Star Fox 64 running in the browser from the sf64 decompilation on N64Wasm. Every retail asset has been regenerated by the clean-room pipeline from coarse facts, so the build ships no original ROM, textures or audio.
- Built from
- the sf64 decompilation on N64Wasm
- Type
- Decompilation
- Game files
- No original game files needed.
- Code licence
- See the upstream project and the clean-room repository
- Assets
- Regenerated clean-room assets; no retail data is distributed
- Source
- andrewnakas/sf64-cleanroom ↗
What has been tested
Headless test played through to Corneria.
The build's own test log is in STATUS.md in its repository.
Known limitations
- Regenerated textures and audio differ from the retail game by design.
Saves
Progress is stored by the build in this browser, under andrewnakas.github.io. Clearing site data removes it.